As we all know, there's street smarts (gained via various life experiences) and and there's book smarts (gained via being a nerd), and it's not often the twain get to meetin'. "Sure, sure, maybe you know how to start a fire with nothing but two sticks and some hope," a nerd might say. "But do you know anything about the Teapot Dome Scandal?"
"Who cares?" the streetwise sassafras may reply. "I know all of the spots in my neighborhood where I can mooch off of someone's unprotected wifi. That's way cooler than something something quadratic equations."
My point is, as I have journeyed through life, as I have evolved from a
You would think I'd know how to behave in Horror Movie Situations. You would think I'd be the last one alive, the one who gets away...geez, it's right there in my blog name.
You would think all that. But thanks to Friday the 13th: The Game, I've learned some cold, hard truths about myself. The biggest, perhaps, is that I should probably change the name of this blog to THE ONE WHO HAS TROUBLE OPENING DOORS AND MAKES BAD DECISIONS AND IS PRETTY MUCH ALWAYS THE FIRST TO DIE. It's not as catchy as "FINAL GIRL", but it's much more honest.
*record scratch* YES THERE'S A FRIDAY THE 13th VIDEO GAME.
*record scratch* YES THAT'S THE ACTUAL POINT OF THIS POST.
Friday the 13th in an asymmetrical 3rd-person survival horror game for PS4, Xbox One, and PC that attempts–and often succeeds–at capturing the spirit of the wonderful, terrible, long-running film series. You can play as Jason Voorhees and stalk all the jerks your mommy has told you to kill, or you can play as one of the counselors, desperately trying to find some means of escape. The game maps and Jasons are pulled directly from the films (for example, Part 2's Baghead Jason might chase you through Higgins Haven, as seen in Parts 3 and 4), while the counselors are more simple homages to movie characters, such as the designer impostor version of Violet from A New Beginning.
Jason has a plethora of skills and tools at his disposal: he can teleport throughout the map, lay down bear traps, and sense where you are. Counselors have varying strength and stats–things like stamina and repair–and can find weapons and first aid sprays scattered throughout the numerous cabins. There are several ways to make it out alive: fix up a car and drive on home, fix up a boat and boat on home, fix the telephone and call the cops, or simply survive for the entire 20 minutes of a match. Chances are, though, Jason is gonna get you. This is Friday the 13th, man! That's what he does! The movies feature a "Final Girl", not a "Final Everybody", after all.
As I intimated earlier, I'm pretty bad at this game. I die. A lot. Should I play as Jason (the killer is randomly chosen as the match starts), I bumble around and the body count is low. Sometimes, salvation is within my grasp and it still slips away, like in this clip, where some dude can't wait one second for me to get in the boat and he drives away, leaving me to my (eventual) fate:
And despite all of my ineptitude and horrifying win/loss record, every single match is so much damn fun. I have screamed and been startled so many times that I'm sure several years have been taken off my life. I've been creeped out, I've cried from laughter...it's just a grand ol' violent time, particularly if you play with friends. I mean, there's more tension in this gif than there is some of the later entries in the film series:
Critical reviews for the game haven't been kind; in fact, they've been fairly excruciating. Many of the criticisms are fair: Friday the 13th was not developed by a AAA studio, and it shows. When you die, you become a spectator–leaving a match early means you gain no xp, and if you die early, well...you're gonna be spectating for a while, and that might bore you. There are glitches, bugs, and server issues that crop up somewhat frequently. These issues are being addressed, however, and a recent patch improved wait times dramatically. Essentially, the game is only going to get better, and bigger: there's a story mode planned for release later this year, and you can be sure the game will expand via DLC. There is a shit ton of potential for this game to grow and improve and enjoy a long lifespan.
While the critical reviews have been damning, player reviews have been stellar, generally boiling down to yeah, it's got some jankiness but I don't care, I'm having a blast. As a Friday the 13th fan, there is so much to love here: I can play as a designer impostor Chris Higgins or a Baghead Jason. I can find Jason's cabin and put on his mom's crusty old sweater. If you die or escape early, there's a chance you can return as Tommy Jarvis. Jason can punch my head clean off à la Part VIII, or he can finish me off with the famous sleeping bag death from Part VII. It's frequently scary, frequently hilarious, always bloody, and often captures the essence of what makes slasher films so enjoyable. Honestly, I'd only be happier if I could play as Ethel Hubbard or the Banana Girl Hitchhiker. I've got my fingers crossed they'll be available eventually.
Knock Jason's mask off and reveal the grossness underneath!
I'm absolutely addicted to this game, I'm telling you. If you want to see it in action, to see me make a complete fool of myself and get murdered in any number of disgusting ways, I'll be livestreaming with my video game super pal Travis this Sunday, the 11th, at 7pm EST on my new twitch channel. To be honest, it's kind of all I want to do with my life at this point...so hopefully I'll see you at Higgins Haven! (For the ten seconds before Jason rips my jaw off, yay!)